Learn also: How to Convert Text to Speech in Python. You will need to use a thread that records audio and another one for the screen recorder, good luck with that! Learn More with Coursesįinally, many of the Python and audio signal processing concepts aren't discussed in detail here, if you feel you want to dig more into Python and signal processing, I highly suggest you get these courses: ConclusionĪlright, in this tutorial, you learned how you can play audio files using playsound, Pydub, and PyAudio libraries as well as recording voice using PyAudio.Ī great challenge for you is to combine this with a screen recorder, and you'll come up with a Python tool that records your voice and screen simultaneously. Also, when you set output=True, you'll be able to use stream.write() to write to the speaker. When you set input=True in the p.open() method, you will be able to use stream.read() to read from the microphone. After we finish recording, we use the built-in wave module to write that WAV audio file into the disk. The above code basically initializes the PyAudio object, and then we open up a stream object that allows us to record from the microphone using stream.read() method. Wf.setsampwidth(p.get_sample_size(FORMAT)) # if you want to hear your voice while recording # the file name output you want to record intoįor i in range(int(sample_rate / chunk * record_seconds)): To record voice, we gonna use the PyAudio library, as it is the most convenient approach: import pyaudio Related: How to Extract Audio from Video in Python. If you wish to play audio using PyAudio, check this link. Pydub is quite a popular library, as it isn't only for playing sound, you can use it for different purposes, such as converting audio files, slicing audio, boosting or reducing volume, and much more, check their repository for more information. Note: You need FFmpeg installed on your machine in order to use om_file() function that supports all formats that are supported by FFmpeg. # you can also read from other formats such as MP4 Playsound() function plays the sound in the audio file and blocks until the file reading is completed, you can pass block=False to make the function run asynchronously.Īnother alternative is to use the Pydub library: from pydub import AudioSegment The documentation says that WAV and MP3 extensions are known to work, and they may work for other formats as well. It is basically a pure Python, cross-platform, single function module. Let's install the required libraries for this tutorial: pip3 install playsound pyaudio pydub ffmpeg-python Audio Playerįirst, we gonna start with the most straightforward module here, playsound: from playsound import playsound Many of the applications out there record your voice as well as playing sounds, if you want to do that as well, then you came into the right place, in this tutorial, we will be using different Python libraries to play and record audio in Python. See the bundled LICENSE file for more information.Disclosure: This post may contain affiliate links, meaning when you click the links and make a purchase, we receive a commission. This software is Copyright (c) 2021 Taylor Marks. You can check the Travis-CI status for Playsound here: Copyright Playsound includes a small set of tests - if you’re making a PR, please ensure that you have no regressions and all the tests pass on your local system.Īlso make sure that Travis-CI, which runs these tests against Windows Server 2016, macOS 10.11 (El Capitan, 2015) and 11.3 (Big Sur, 2020), Ubuntu 14 (Trusty), and Ubuntu 18 (Bionic), for both Python 2.7 and 3.9, fully passes. If you’d like other Linux distros (or any other OS) to work, submit a PR adding in support for it, but please make sure it passes the tests (see below). I expect any Linux distro with a standard gnome desktop experience should work. Known to work on Ubuntu 14.04 and ElementaryOS Loki. It comes pre-installed on a Raspberry Pi, but if you are. In general, anything QuickTime can play, playsound should be able to play, for OS X. To play a sound file with Python, you can use a module called pygame. WAVE and MP3 have been tested and are known to work. Setting it to False makes the function run asynchronously. There’s an optional second argument, block, which is set to True by default. It requires one argument - the path to the file with the sound you’d like to play. The playsound module contains only one thing - the function (also named) playsound. Once you’ve installed, you can really quickly verified that it works with just this: > from playsound import playsound > playsound ( '/path/to/a/sound/file/you/want/to/play.mp3' ) Documentation The latest version of the source code can be found at: You know how to do it already and don’t need my help. If you insist on the (slightly) harder way of installing, from source, Pure Python, cross platform, single function module with no dependencies for playing sounds.
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